Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Allay

1W · Instant

Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Destroy target enchantment.

Similar cards

Color identity:
NameManaTypeText
Treetop Bracers 1GEnchantment — Aura Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +1/+1 and can't be blocked except by creatures with flying.
Frogify 1UEnchantment — Aura Enchant creature Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1. (It loses all other card types and creature types.)
Oakheart Dryads 2GEnchantment Creature — Nymph Dryad Constellation — Whenever Oakheart Dryads or another enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn. 2/3
Steelclad Spirit 1UCreature — Spirit Defender Whenever an enchantment enters the battlefield under your control, Steelclad Spirit can attack this turn as though it didn't have defender. 3/3
Eidolon of Blossoms 2GGEnchantment Creature — Spirit Constellation — Whenever Eidolon of Blossoms or another enchantment enters the battlefield under your control, draw a card. 2/2
Chronic Flooding 1UEnchantment — Aura Enchant land Whenever enchanted land becomes tapped, its controller mills three cards.
Zombie Musher 3BSnow Creature — Zombie Snow landwalk (This creature can't be blocked as long as defending player controls a snow land.) {S}: Regenerate Zombie Musher. ({S} can be paid with one mana from a snow source.) 2/3
Infernal Scarring 1BEnchantment — Aura Enchant creature Enchanted creature gets +2/+0 and has "When this creature dies, draw a card."
Faith Unbroken 3WEnchantment — Aura Enchant creature you control When Faith Unbroken enters the battlefield, exile target creature an opponent controls until Faith Unbroken leaves the battlefield. Enchanted creature gets +2/+2.
Genju of the Fields WEnchantment — Aura Enchant Plains {2}: Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creature deals damage, its controller gains that much life." It's still a land. When enchanted Plains is put into a graveyard, you may return Genju of the Fields from your graveyard to your hand.
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