M:tG card similarity search
1W · Instant
Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Destroy target enchantment.
Name | Mana | Type | Text |
---|---|---|---|
Denying Wind | 7UU | Sorcery | Search target player's library for up to seven cards and exile them. Then that player shuffles. |
Goblin Mountaineer | R | Creature — Goblin Scout | Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) 1/1 |
Portal Mage | 2U | Creature — Human Wizard | Flash When Portal Mage enters the battlefield during the declare attackers step, you may reselect which player or permanent target attacking creature is attacking. (It can't attack its controller or its controller's planeswalkers.) 2/2 |
Command Beacon | Land | {T}: Add {C}. {T}, Sacrifice Command Beacon: Put your commander into your hand from the command zone. | |
Felidar Guardian | 3W | Creature — Cat Beast | When Felidar Guardian enters the battlefield, you may exile another target permanent you control, then return that card to the battlefield under its owner's control. 1/4 |
Rampaging Raptor | 2RR | Creature — Dinosaur | Trample, haste {2}{R}: Rampaging Raptor gets +2/+0 until end of turn. Whenever Rampaging Raptor deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls or battle that player protects. 4/4 |
Dwarven Sea Clan | 2R | Creature — Dwarf | {T}: Choose target attacking or blocking creature whose controller controls an Island. Dwarven Sea Clan deals 2 damage to that creature at end of combat. Activate only before the end of combat step. 1/1 |
Krenko, Mob Boss | 2RR | Legendary Creature — Goblin Warrior | {T}: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control. 3/3 |
Goblin Warrens | 2R | Enchantment | {2}{R}, Sacrifice two Goblins: Create three 1/1 red Goblin creature tokens. |
Basandra, Battle Seraph | 3RW | Legendary Creature — Angel | Flying Players can't cast spells during combat. {R}: Target creature attacks this turn if able. 4/4 |