Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Allosaurus Shepherd

G · Creature — Elf Shaman

This spell can't be countered. Green spells you control can't be countered. {4}{G}{G}: Until end of turn, each Elf creature you control has base power and toughness 5/5 and becomes a Dinosaur in addition to its other creature types. 1/1

Similar cards

Color identity:
NameManaTypeText
Starlight Spectacular 2WWEnchantment Parade! — At the beginning of combat on your turn, choose creatures you control one at a time until each creature you control has been chosen. Each of those creatures gets +1/+1 until end of turn for each creature chosen before it. (Places everyone! The first creature in line gets +0/+0.)
Volrath's Laboratory 5Artifact As Volrath's Laboratory enters the battlefield, choose a color and a creature type. {5}, {T}: Create a 2/2 creature token of the chosen color and type.
Tuya Bearclaw 1RGLegendary Creature — Human Warrior Whenever Tuya Bearclaw attacks, it gets +X/+X until end of turn, where X is the greatest power among other creatures you control. 2/2
Chimeric Idol 3Artifact {0}: Tap all lands you control. Chimeric Idol becomes a 3/3 Turtle artifact creature until end of turn.
Silent Extraction GUInstant Choose target spell. Counter that spell unless its controller pays {2}. Threshold — If seven or more cards are in your graveyard, seek a creature card with the same mana value as the chosen spell.
Thassa's Rebuff 1UInstant Counter target spell unless its controller pays {X}, where X is your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)
Martyred Rusalka WCreature — Spirit {W}, Sacrifice a creature: Target creature can't attack this turn. 1/1
Grimlock, Dinobot Leader 1RGWLegendary Artifact Creature — Autobot Dinosaurs, Vehicles, and other Transformers® creatures you control get +2/+0. {2}, Convert a Transformers toy you own to its other mode: Grimlock, Dinobot Leader becomes Grimlock, Ferocious King. 4/4
Chronomantic Escape 4WWSorcery Until your next turn, creatures can't attack you. Exile Chronomantic Escape with three time counters on it. Suspend 3—{2}{W} (Rather than cast this card from your hand, you may pay {2}{W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Blind Seer 2UULegendary Creature — Human Wizard {1}{U}: Target spell or permanent becomes the color of your choice until end of turn. 3/3
Page 270