Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Alluring Siren

1U · Creature — Siren

{T}: Target creature an opponent controls attacks you this turn if able. 1/1

Similar cards

Color identity:
NameManaTypeText
Llawan, Cephalid Empress 3ULegendary Creature — Cephalid Noble When Llawan, Cephalid Empress enters the battlefield, return all blue creatures your opponents control to their owners' hands. Your opponents can't cast blue creature spells. 2/3
Jarl of the Forsaken 3BCreature — Zombie Cleric Flash When Jarl of the Forsaken enters the battlefield, destroy target creature or planeswalker an opponent controls that was dealt damage this turn. Foretell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) 3/2
Curse of Chaos 2REnchantment — Aura Curse Enchant player Whenever a player attacks enchanted player with one or more creatures, that attacking player may discard a card. If the player does, they draw a card.
Crackling Doom RWBInstant Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls.
Radiating Lightning 3RInstant Radiating Lightning deals 3 damage to target player and 1 damage to each creature that player controls.
Frost Lynx 2UCreature — Elemental Cat When Frost Lynx enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. 2/2
Clever Distraction Enchantment — Aura Enchant creature Enchanted creature has "Whenever this creature attacks, tap target creature defending player controls." If Clever Distraction would be put into a graveyard from anywhere, exile it instead.
Mobile Fort 4Artifact Creature — Wall Defender (This creature can't attack.) {3}: Mobile Fort gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate only once each turn. 0/6
Walking Wall 4Artifact Creature — Wall Defender {3}: Walking Wall gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate only once each turn. 0/6
Delif's Cube 1Artifact {2}, {T}: This turn, when target creature you control attacks and isn't blocked, it assigns no combat damage this turn and you put a cube counter on Delif's Cube. {2}, Remove a cube counter from Delif's Cube: Regenerate target creature.
Page 63