Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Alluring Siren

1U · Creature — Siren

{T}: Target creature an opponent controls attacks you this turn if able. 1/1

Similar cards

Color identity:
NameManaTypeText
Inniaz, the Gale Force 3UULegendary Creature — Djinn Flying {2}{W/U}: Attacking creatures with flying get +1/+1 until end of turn. ({W/U} can be paid with either {W} or {U}.) Whenever three or more creatures you control with flying attack, each player gains control of a nonland permanent of your choice controlled by the player to their right. 4/4
Blood Spatter Analysis BREnchantment When Blood Spatter Analysis enters the battlefield, it deals 3 damage to target creature an opponent controls. Whenever one or more creatures die, mill a card and put a bloodstain counter on Blood Spatter Analysis. Then sacrifice it if it has five or more bloodstain counters on it. When you do, return target creature card from your graveyard to your hand.
Marshdrinker Giant 3GGCreature — Giant Warrior When Marshdrinker Giant enters the battlefield, destroy target Island or Swamp an opponent controls. 4/3
Festering Newt BCreature — Salamander When Festering Newt dies, target creature an opponent controls gets -1/-1 until end of turn. That creature gets -4/-4 instead if you control a creature named Bogbrew Witch. 1/1
Viridian Lorebearers 3GCreature — Elf Shaman {3}{G}, {T}: Target creature gets +X/+X until end of turn, where X is the number of artifacts your opponents control. 3/3
Alora, Cheerful Thief 3UULegendary Creature — Halfling Rogue Whenever you attack, up to one target attacking creature can't be blocked this turn. At the beginning of the next end step, return that creature to its owner's hand. If you do, a creature of your choice an opponent controls perpetually gets -1/-0. 4/4
Nils, Discipline Enforcer 2WLegendary Creature — Human Cleric At the beginning of your end step, for each player, put a +1/+1 counter on up to one target creature that player controls. Each creature with one or more counters on it can't attack you or planeswalkers you control unless its controller pays {X}, where X is the number of counters on that creature. 2/2
Mogg Toady 1RCreature — Goblin Mogg Toady can't attack unless you control more creatures than defending player. Mogg Toady can't block unless you control more creatures than attacking player. 2/2
Mogg Jailer 1RCreature — Goblin Mogg Jailer can't attack if defending player controls an untapped creature with power 2 or less. 2/2
Watertrap Weaver 2UCreature — Merfolk Wizard When Watertrap Weaver enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. 2/2
Page 67