M:tG card similarity search
2R · Creature — Vampire
When you attack with exactly two creatures, transform Alluring Suitor. 2/3
Name | Mana | Type | Text |
---|---|---|---|
Imps' Taunt | 1B | Instant | Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Target creature attacks this turn if able. |
Perilous Research | 1U | Instant | Draw two cards, then sacrifice a permanent. |
Weathered Sentinels | 3 | Artifact Creature — Wall | Defender, vigilance, reach, trample Weathered Sentinels can attack players who attacked you during their last turn as though it didn't have defender. Whenever Weathered Sentinels attacks, it gets +3/+3 and gains indestructible until end of turn. 2/5 |
Heckling Fiends | 2R | Creature — Devil | {2}{R}: Target creature attacks this turn if able. 2/2 |
Thunderhawk Gunship | 6 | Artifact — Vehicle | Flying When Thunderhawk Gunship enters the battlefield, create two 2/2 white Astartes Warrior creature tokens with vigilance. Whenever Thunderhawk Gunship attacks, attacking creatures you control gain flying until end of turn. Crew 2 6/6 |
Glimmer of Genius | 3U | Instant | Scry 2, then draw two cards. You get {E}{E} (two energy counters). |
Grizzled Angler | 2U | Creature — Human | {T}: Mill two cards. Then if there is a colorless creature card in your graveyard, transform Grizzled Angler. 2/3 |
Sultai Skullkeeper | 1U | Creature — Naga Shaman | When Sultai Skullkeeper enters the battlefield, mill two cards. 2/1 |
Demogorgon's Clutches | 2B | Sorcery | Target opponent discards two cards, mills two cards, and loses 2 life. (To mill a card, a player puts the top card of their library into their graveyard.) |
Case of the Trampled Garden | 2G | Enchantment — Case | When this Case enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control. To solve — Creatures you control have total power 8 or greater. (If unsolved, solve at the beginning of your end step.) Solved — Whenever you attack, put a +1/+1 counter on target attacking creature. It gains trample until end of turn. |