Card Codex

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17 May 2024: Card library updated.

Ally Encampment

· Land

{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast an Ally spell. {1}, {T}, Sacrifice Ally Encampment: Return target Ally you control to its owner's hand.

Similar cards

Color identity:
NameManaTypeText
Sunpetal Grove Land Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains. {T}: Add {G} or {W}.
Electrodominance XRRInstant Electrodominance deals X damage to any target. You may cast a spell with mana value X or less from your hand without paying its mana cost.
Patrician's Scorn 3WInstant If you've cast another white spell this turn, you may cast this spell without paying its mana cost. Destroy all enchantments.
Grim Captain's Call 2BSorcery Return a Pirate card from your graveyard to your hand, then do the same for Vampire, Dinosaur, and Merfolk.
Inspiring Statuary 3Artifact Nonartifact spells you cast have improvise. (Your artifacts can help cast those spells. Each artifact you tap after you're done activating mana abilities pays for {1}.)
Drowned Catacomb Land Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp. {T}: Add {U} or {B}.
Sacred Excavation 3USorcery Return up to two target cards with cycling from your graveyard to your hand.
Cho-Arrim Legate 2WCreature — Human Soldier If an opponent controls a Swamp and you control a Plains, you may cast this spell without paying its mana cost. Protection from black 1/2
Daru Encampment Land {T}: Add {C}. {W}, {T}: Target Soldier creature gets +1/+1 until end of turn.
Déjà Vu 2USorcery Return target sorcery card from your graveyard to your hand.
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