M:tG card similarity search
4GW · Enchantment — Aura
Enchant creature Enchanted creature has base power and toughness 9/10 and has indestructible.
Name | Mana | Type | Text |
---|---|---|---|
Huatli, the Sun's Heart | 2G/W | Legendary Planeswalker — Huatli | Each creature you control assigns combat damage equal to its toughness rather than its power. [−3]: You gain life equal to the greatest toughness among creatures you control. Loyalty 7 |
Convulsing Licid | 2R | Creature — Licid | {R}, {T}: Convulsing Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {R} to end this effect. Enchanted creature can't block. 2/2 |
Calming Licid | 2W | Creature — Licid | {W}, {T}: Calming Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {W} to end this effect. Enchanted creature can't attack. 2/2 |
Noble Quarry | 2G | Enchantment Creature — Unicorn | Bestow {5}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) All creatures able to block Noble Quarry or enchanted creature do so. Enchanted creature gets +1/+1. 1/1 |
Stoic Sphinx | 2UU | Creature — Sphinx | Flash Flying Stoic Sphinx has hexproof as long as you haven't cast a spell this turn. 5/3 |
Mer-Ek Nightblade | 3B | Creature — Orc Assassin | Outlast {B} ({B}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has deathtouch. 2/3 |
Fen Stalker | 3B | Creature — Nightstalker | Fen Stalker has fear as long as you control no untapped lands. (It can't be blocked except by artifact creatures and/or black creatures.) 3/2 |
Strandwalker | 5 | Artifact — Equipment | Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +2/+4 and has reach. Equip {4} |
Wandering Wolf | 1G | Creature — Wolf | Creatures with power less than Wandering Wolf's power can't block it. 2/1 |
Soulmates | 2G | Enchantment — Aura | Enchant two creatures Enchanted creatures each get +1/+1 and have hexproof. When one of the enchanted creatures dies, destroy the other. |