M:tG card similarity search
W · Enchantment
{1}, Exile the top card of your graveyard: Prevent the next 1 damage that would be dealt to target creature this turn.
Name | Mana | Type | Text |
---|---|---|---|
Disposal Mummy | 2W | Creature — Zombie Jackal | When Disposal Mummy enters the battlefield, exile target card from an opponent's graveyard. 2/3 |
Watertight Gondola | Artifact — Vehicle | Vigilance Descend 8 — Watertight Gondola can't be blocked as long as there are eight or more permanent cards in your graveyard. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) 4/4 | |
Words of Wilding | 2G | Enchantment | {1}: The next time you would draw a card this turn, create a 2/2 green Bear creature token instead. |
Hornet Nest | 2G | Creature — Insect | Defender (This creature can't attack.) Whenever Hornet Nest is dealt damage, create that many 1/1 green Insect creature tokens with flying and deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.) 0/2 |
Reito Lantern | 2 | Artifact | {3}: Put target card from a graveyard on the bottom of its owner's library. |
Augur of Autumn | 1GG | Creature — Human Druid | You may look at the top card of your library any time. You may play lands from the top of your library. Coven — As long as you control three or more creatures with different powers, you may cast creature spells from the top of your library. 2/3 |
Dangerous | 3G | Sorcery | All creatures able to block target creature this turn do so. Fuse (You may cast one or both halves of this card from your hand.) |
Postmortem Lunge | XB/P | Sorcery | ({B/P} can be paid with either {B} or 2 life.) Return target creature card with mana value X from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. |
Lunar Hatchling | 4GU | Creature — Alien Beast | Flying, trample Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) Escape—{4}{G}{U}, Exile a land you control, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) 6/6 |
Void Maw | 4BB | Creature — Horror | Trample If another creature would die, exile it instead. Put a card exiled with Void Maw into its owner's graveyard: Void Maw gets +2/+2 until end of turn. 4/5 |