M:tG card similarity search
3W · Creature — Cat Cleric
Flash If an opponent would draw two or more cards, instead you and that player each draw a card. 3/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Sorcerer's Strongbox | 4 | Artifact | {2}, {T}: Flip a coin. If you win the flip, sacrifice Sorcerer's Strongbox and draw three cards. |
| Duskwalker | B | Creature — Human Minion | Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.) If Duskwalker was kicked, it enters the battlefield with two +1/+1 counters on it and with fear. (It can't be blocked except by artifact creatures and/or black creatures.) 1/1 |
| Network Terminal | 3 | Artifact | {T}: Add one mana of any color. {1}, {T}, Tap another untapped artifact you control: Draw a card, then discard a card. |
| Tome of the Guildpact | 5 | Artifact | Whenever you cast a multicolored spell, draw a card. {T}: Add one mana of any color. |
| Puresteel Paladin | WW | Creature — Human Knight | Whenever an Equipment enters the battlefield under your control, you may draw a card. Metalcraft — Equipment you control have equip {0} as long as you control three or more artifacts. 2/2 |
| Nagging Thoughts | 1U | Sorcery | Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. Madness {1}{U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |
| Deepfathom Skulker | 5U | Creature — Eldrazi | Devoid (This card has no color.) Whenever a creature you control deals combat damage to a player, you may draw a card. {3}{C}: Target creature can't be blocked this turn. ({C} represents colorless mana.) 4/4 |
| Helm of the Ghastlord | 3U/B | Enchantment — Aura | Enchant creature As long as enchanted creature is blue, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, draw a card." As long as enchanted creature is black, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, that player discards a card." |
| Expensive Taste | 2B | Instant — Adventure | Exile the top two cards of target opponent's library face down. You may look at and play those cards for as long as they remain exiled. |
| Season of Growth | 1G | Enchantment | Whenever a creature enters the battlefield under your control, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Whenever you cast a spell that targets a creature you control, draw a card. |