M:tG card similarity search
3W · Creature — Cat Cleric
Flash If an opponent would draw two or more cards, instead you and that player each draw a card. 3/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Encircling Fissure | 2W | Instant | Prevent all combat damage that would be dealt this turn by creatures target opponent controls. Awaken 2—{4}{W} (If you cast this spell for {4}{W}, also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) |
| Rune of Protection: Blue | 1W | Enchantment | {W}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.) |
| Warrior en-Kor | WW | Creature — Kor Warrior Knight | {0}: The next 1 damage that would be dealt to Warrior en-Kor this turn is dealt to target creature you control instead. 2/2 |
| Soldevi Excavations | Land | If Soldevi Excavations would enter the battlefield, sacrifice an untapped Island instead. If you do, put Soldevi Excavations onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {C}{U}. {1}, {T}: Scry 1. | |
| Commencement of Festivities | 1G | Instant | Prevent all combat damage that would be dealt to players this turn. |
| Defend the Hearth | 1G | Instant | Prevent all combat damage that would be dealt to players this turn. |
| Repeal | XU | Instant | Return target nonland permanent with mana value X to its owner's hand. Draw a card. |
| Preferred Selection | 2GG | Enchantment | At the beginning of your upkeep, look at the top two cards of your library. You may sacrifice Preferred Selection and pay {2}{G}{G}. If you do, put one of those cards into your hand. If you don't, put one of those cards on the bottom of your library. |
| Thopter Shop | 3 | Artifact | Whenever one or more artifact creatures you control die, draw a card. This ability triggers only once each turn. {2}{W}, {T}: Create a 1/1 colorless Thopter artifact creature token with flying. |
| Nightfall Predator | Creature — Werewolf | {R}, {T}: Nightfall Predator fights target creature. (Each deals damage equal to its power to the other.) At the beginning of each upkeep, if a player cast two or more spells last turn, transform Nightfall Predator. 4/4 |