Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Alms of the Vein

2B · Sorcery

Target opponent loses 3 life and you gain 3 life. Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Similar cards

Color identity:
NameManaTypeText
Painful Memories 1BSorcery Look at target opponent's hand and choose a card from it. Put that card on top of that player's library.
Amoeboid Changeling 1UCreature — Shapeshifter Changeling (This card is every creature type.) {T}: Target creature gains all creature types until end of turn. {T}: Target creature loses all creature types until end of turn. 1/1
Talas Explorer 1UCreature — Human Pirate Scout Flying When Talas Explorer enters the battlefield, look at target opponent's hand. 1/1
Scythe Specter 4BBCreature — Specter Flying Whenever Scythe Specter deals combat damage to a player, each opponent discards a card. Each player who discarded a card with the highest mana value among cards discarded this way loses life equal to that mana value. 4/4
Browbeat 2RSorcery Any player may have Browbeat deal 5 damage to them. If no one does, target player draws three cards.
Borrowing 100,000 Arrows 2USorcery Draw a card for each tapped creature target opponent controls.
Theft of Dreams 2USorcery Draw a card for each tapped creature target opponent controls.
Persistent Petitioners 1UCreature — Human Advisor {1}, {T}: Target player mills a card. (They put the top card of their library into their graveyard.) Tap four untapped Advisors you control: Target player mills twelve cards. A deck can have any number of cards named Persistent Petitioners. 1/3
Healing Technique 3GSorcery Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.) Return target card from your graveyard to your hand. You gain life equal to that card's mana value. Exile Healing Technique.
Sanitation Automaton 2Artifact Creature — Construct When Sanitation Automaton enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) 2/1
Page 309