M:tG card similarity search
2B · Sorcery
Target opponent loses 3 life and you gain 3 life. Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Psionic Sliver | 4U | Creature — Sliver | All Sliver creatures have "{T}: This creature deals 2 damage to any target and 3 damage to itself." 2/2 |
| Pithing Spyglass | 2 | Artifact | As Pithing Spyglass enters the battlefield, name a keyword ability or ability word. All cards in all zones lose that keyword ability or ability word and all text tied to that ability. |
| Release to Memory | 3W | Instant | Exile target opponent's graveyard. For each creature card exiled this way, create a 1/1 colorless Spirit creature token. |
| Solfatara | 2R | Instant | Target player can't play lands this turn. Draw a card at the beginning of the next turn's upkeep. |
| Vexing Arcanix | 4 | Artifact | {3}, {T}: Target player chooses a card name, then reveals the top card of their library. If that card has the chosen name, that player puts it into their hand. Otherwise, they put it into their graveyard and Vexing Arcanix deals 2 damage to them. |
| Lava Dart | R | Instant | Lava Dart deals 1 damage to any target. Flashback—Sacrifice a Mountain. (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
| Disciples of the Inferno | Creature — Human Monk | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) If a noncreature source you control would deal damage to a creature, battle, or opponent, it deals that much damage plus 2 instead. 4/4 | |
| Glacial Ray | 1R | Instant — Arcane | Glacial Ray deals 2 damage to any target. Splice onto Arcane {1}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) |
| Cliffside Rescuer | 1W | Creature — Kor Soldier | Vigilance {T}, Sacrifice Cliffside Rescuer: Target permanent you control gains protection from each of your opponents until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything controlled by those players.) 2/2 |
| Juggle the Performance | 1BR | Sorcery | Each player discards their hand, then conjures a duplicate of each of seven random cards from the library of the player to their right into their hand. The duplicates perpetually gain "Mana of any type can be spent to cast this spell." |