M:tG card similarity search
2B · Sorcery
Target opponent loses 3 life and you gain 3 life. Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Axgard Cavalry | 1R | Creature — Dwarf Berserker | {T}: Target creature gains haste until end of turn. 2/2 |
| Ephara's Warden | 3W | Creature — Human Cleric | {T}: Tap target creature with power 3 or less. 1/2 |
| Anrakyr the Traveller | 4B | Legendary Artifact Creature — Necron | Lord of the Pyrrhian Legions — Whenever Anrakyr the Traveller attacks, you may cast an artifact spell from your hand or graveyard by paying life equal to its mana value rather than paying its mana cost. 4/4 |
| Welding Sparks | 2R | Instant | Welding Sparks deals X damage to target creature, where X is 3 plus the number of artifacts you control. |
| Slum Reaper | 3B | Creature — Horror | When Slum Reaper enters the battlefield, each player sacrifices a creature. 4/2 |
| Deathless Angel | 4WW | Creature — Angel | Flying {W}{W}: Target creature gains indestructible until end of turn. 5/7 |
| Ajani Unyielding | 4GW | Legendary Planeswalker — Ajani | [+2]: Reveal the top three cards of your library. Put all nonland permanent cards revealed this way into your hand and the rest on the bottom of your library in any order. [−2]: Exile target creature. Its controller gains life equal to its power. [−9]: Put five +1/+1 counters on each creature you control and five loyalty counters on each other planeswalker you control. Loyalty 4 |
| Rakdos Charm | BR | Instant | Choose one — • Exile target player's graveyard. • Destroy target artifact. • Each creature deals 1 damage to its controller. |
| Glimmering Angel | 3W | Creature — Angel | Flying {U}: Glimmering Angel gains shroud until end of turn. (It can't be the target of spells or abilities.) 2/2 |
| Mark of Mutiny | 2R | Sorcery | Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. (It can attack and {T} this turn.) |