Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Alora, Merry Thief

2U · Legendary Creature — Halfling Rogue

Whenever you attack, up to one target attacking creature can't be blocked this turn. Return that creature to its owner's hand at the beginning of the next end step. Choose a Background (You can have a Background as a second commander.) 3/2

Similar cards

Color identity:
NameManaTypeText
Stenn, Paranoid Partisan WULegendary Creature — Human Wizard As Stenn, Paranoid Partisan enters the battlefield, choose a card type other than creature or land. Spells you cast of the chosen type cost {1} less to cast. {1}{W}{U}: Exile Stenn. Return it to the battlefield under its owner's control at the beginning of the next end step. 2/2
Ashcoat of the Shadow Swarm 3BLegendary Creature — Rat Warlock Whenever Ashcoat of the Shadow Swarm attacks or blocks, other Rats you control get +X/+X until end of turn, where X is the number of Rats you control. At the beginning of your end step, you may mill four cards. If you do, return up to two Rat creature cards from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.) 3/4
Warrior's Stand 1WInstant Cast this spell only during the declare attackers step and only if you've been attacked this step. Creatures you control get +2/+2 until end of turn.
Sightless Brawler 1WEnchantment Creature — Human Warrior Bestow {4}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Sightless Brawler can't attack alone. Enchanted creature gets +3/+2 and can't attack alone. 3/2
Stealth Mission 2USorcery Put two +1/+1 counters on target creature you control. That creature can't be blocked this turn.
Coastal Wizard 2UUCreature — Human Wizard {T}: Return Coastal Wizard and another target creature to their owners' hands. Activate only during your turn, before attackers are declared. 1/1
Elephant Grass GEnchantment Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Black creatures can't attack you. Nonblack creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
Witch of the Moors 3BBCreature — Human Warlock Deathtouch At the beginning of your end step, if you gained life this turn, each opponent sacrifices a creature and you return up to one target creature card from your graveyard to your hand. 4/4
Arrest 2WEnchantment — Aura Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated.
Trapped in the Tower 1WEnchantment — Aura Enchant creature without flying Enchanted creature can't attack or block, and its activated abilities can't be activated.
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