Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Alpha Authority

1G · Enchantment — Aura

Enchant creature Enchanted creature has hexproof and can't be blocked by more than one creature.

Similar cards

Color identity:
NameManaTypeText
Pledge of Loyalty 1WEnchantment — Aura Enchant creature Enchanted creature has protection from the colors of permanents you control. This effect doesn't remove Pledge of Loyalty.
Duct Crawler RCreature — Insect {1}{R}: Target creature can't block Duct Crawler this turn. 1/1
Rageform 2RREnchantment When Rageform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Rageform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)
Greater Auramancy 1WEnchantment Other enchantments you control have shroud. (A permanent with shroud can't be the target of spells or abilities.) Enchanted creatures you control have shroud.
Runed Arch 3Artifact Runed Arch enters the battlefield tapped. {X}, {T}, Sacrifice Runed Arch: X target creatures with power 2 or less can't be blocked this turn.
Young Red Dragon 3RCreature — Dragon Flying Young Red Dragon can't block. 3/2
Quickening Licid 1WCreature — Licid {1}{W}, {T}: Quickening Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {W} to end this effect. Enchanted creature has first strike. 1/1
Gleam of Authority 1WEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 for each +1/+1 counter on other creatures you control. Enchanted creature has vigilance and "{W}, {T}: Bolster 1." (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
Wilson, Refined Grizzly 1GLegendary Creature — Bear Warrior This spell can't be countered. Vigilance, reach, trample Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Choose a Background (You can have a Background as a second commander.) 2/2
Plague Mare 1BBCreature — Nightmare Horse Plague Mare can't be blocked by white creatures. When Plague Mare enters the battlefield, creatures your opponents control get -1/-1 until end of turn. 2/2
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