Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Alpha Deathclaw

4BG · Creature — Lizard Mutant

Menace, trample When Alpha Deathclaw enters the battlefield or becomes monstrous, destroy target permanent. {5}{B}{G}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.) 6/6

Similar cards

Color identity:
NameManaTypeText
Skulking Knight 2BCreature — Zombie Knight Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) When Skulking Knight becomes the target of a spell or ability, sacrifice it. 3/3
Orcish Siegemaster 2RCreature — Orc Soldier Trample Other Orcs and Goblins you control have trample. Whenever Orcish Siegemaster attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control. 0/5
Megatog 4RRCreature — Atog Sacrifice an artifact: Megatog gets +3/+3 and gains trample until end of turn. 3/4
Dusk 2WWSorcery Destroy all creatures with power 3 or greater.
Armory Mice 1WCreature — Mouse Celebration — Armory Mice gets +0/+2 as long as two or more nonland permanents entered the battlefield under your control this turn. 3/1
Chastise 3WInstant Destroy target attacking creature. You gain life equal to its power.
Feast of Worms 3GGSorcery — Arcane Destroy target land. If that land was legendary, its controller sacrifices another land.
Bogardan Hellkite 6RRCreature — Dragon Flash Flying When Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any number of targets. 5/5
Fugitive Druid 3GCreature — Human Druid Whenever Fugitive Druid becomes the target of an Aura spell, you draw a card. 3/2
Eldrazi Conscription 8Tribal Enchantment — Eldrazi Aura Enchant creature Enchanted creature gets +10/+10 and has trample and annihilator 2. (Whenever it attacks, defending player sacrifices two permanents.)
Page 257