Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Alpine Watchdog

1W · Creature — Dog

Vigilance (Attacking doesn't cause this creature to tap.) 2/2

Similar cards

Color identity:
NameManaTypeText
Angelic Ascension 1WInstant Exile target creature or planeswalker. Its controller creates a 4/4 white Angel creature token with flying.
Brave the Sands 1WEnchantment Creatures you control have vigilance. Each creature you control can block an additional creature each combat.
Gluttonous Slug 1BCreature — Slug Horror Menace Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) 0/3
Ulvenwald Mysteries 2GEnchantment Whenever a nontoken creature you control dies, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.
Nadaar, Selfless Paladin 2WLegendary Creature — Dragon Knight Vigilance Whenever Nadaar, Selfless Paladin enters the battlefield or attacks, venture into the dungeon. (Enter the first room or advance to the next room.) Other creatures you control get +1/+1 as long as you've completed a dungeon. 3/3
Multiform Wonder 5Artifact Creature — Construct When Multiform Wonder enters the battlefield, you get {E}{E}{E} (three energy counters). Pay {E}: Multiform Wonder gains your choice of flying, vigilance, or lifelink until end of turn. Pay {E}: Multiform Wonder gets +2/-2 or -2/+2 until end of turn. 3/3
Unified Front 3WSorcery Converge — Create a 1/1 white Kor Ally creature token for each color of mana spent to cast this spell.
Gavony Plane — Innistrad All creatures have vigilance. Whenever chaos ensues, creatures you control gain indestructible until end of turn.
Robaran Mercenaries 3WCreature — Human Mercenary Vigilance Robaran Mercenaries has all activated abilities of all legendary creatures you control. 3/4
Zodiac Rabbit GCreature — Rabbit Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 1/1
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