Card Codex

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17 May 2024: Card library updated.

Alseid of Life's Bounty

W · Enchantment Creature — Nymph

Lifelink {1}, Sacrifice Alseid of Life's Bounty: Target creature or enchantment you control gains protection from the color of your choice until end of turn. 1/1

Similar cards

Color identity:
NameManaTypeText
Tread Upon 1GInstant Target creature gets +2/+2 and gains trample until end of turn.
Unnatural Predation GInstant Target creature gets +1/+1 and gains trample until end of turn.
Distemper of the Blood 1RSorcery Target creature gets +2/+2 and gains trample until end of turn. Madness {R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Dance of Shadows 3BBSorcery — Arcane Creatures you control get +1/+0 and gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)
Ghoulflesh BEnchantment — Aura Enchant creature Enchanted creature gets -1/-1 and is a black Zombie in addition to its other colors and types.
Enthusiastic Study 2RInstant Target creature gets +3/+1 and gains trample until end of turn. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Stonework Packbeast 2Artifact Creature — Beast Stonework Packbeast is also a Cleric, Rogue, Warrior, and Wizard. {2}: Add one mana of any color. 2/1
Case of the Uneaten Feast WEnchantment — Case Whenever a creature enters the battlefield under your control, you gain 1 life. To solve — You've gained 5 or more life this turn. (If unsolved, solve at the beginning of your end step.) Solved — Sacrifice this Case: Creature cards in your graveyard gain "You may cast this card from your graveyard" until end of turn.
Oblivion Crown 1BEnchantment — Aura Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature has "Discard a card: This creature gets +1/+1 until end of turn."
Epic Confrontation 1GSorcery Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)
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