Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Altar of Shadows

7 · Artifact

At the beginning of your precombat main phase, add {B} for each charge counter on Altar of Shadows. {7}, {T}: Destroy target creature. Then put a charge counter on Altar of Shadows.

Similar cards

Color identity:
NameManaTypeText
Hearth Kami 1RCreature — Spirit {X}, Sacrifice Hearth Kami: Destroy target artifact with mana value X. 2/1
Virulent Wound BInstant Put a -1/-1 counter on target creature. When that creature dies this turn, its controller gets a poison counter.
Make Your Move 2WInstant Destroy target artifact, enchantment, or creature with power 4 or greater.
Change of Plans X1UInstant Each of X target creatures you control connive. You may have any number of them phase out. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)
Shambling Swarm 1BBBCreature — Horror When Shambling Swarm dies, distribute three -1/-1 counters among one, two, or three target creatures. For each -1/-1 counter you put on a creature this way, remove a -1/-1 counter from that creature at the beginning of the next end step. 3/3
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Hunted Nightmare 1BBCreature — Nightmare Menace When Hunted Nightmare enters the battlefield, target opponent puts a deathtouch counter on a creature they control. 4/5
Big Game Hunter 1BBCreature — Human Rebel Assassin When Big Game Hunter enters the battlefield, destroy target creature with power 4 or greater. It can't be regenerated. Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 1/1
Adarkar Unicorn 1WWCreature — Unicorn {T}: Add {U} or {C}{U}. Spend this mana only to pay cumulative upkeep costs. 2/2
Field of Ruin Land {T}: Add {C}. {2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.
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