Card Codex

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17 May 2024: Card library updated.

Alter Reality

1U · Instant

Change the text of target spell or permanent by replacing all instances of one color word with another. (This effect lasts indefinitely.) Flashback {1}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Similar cards

Color identity:
NameManaTypeText
Temporal Manipulation 3UUSorcery Take an extra turn after this one.
Time Walk 1USorcery Take an extra turn after this one.
Ripples of Potential 1UInstant Proliferate, then choose any number of permanents you control that had a counter put on them this way. Those permanents phase out. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)
Thrull Wizard 2BCreature — Thrull Wizard {1}{B}: Counter target black spell unless that spell's controller pays {B} or {3}. 1/1
Hydroblast UInstant Choose one — • Counter target spell if it's red. • Destroy target permanent if it's red.
Metzali, Tower of Triumph Legendary Land (Transforms from Path of Mettle.) {T}: Add one mana of any color. {1}{R}, {T}: Metzali, Tower of Triumph deals 2 damage to each opponent. {2}{W}, {T}: Choose a creature at random that attacked this turn. Destroy that creature.
Aether Tradewinds 2UInstant Return target permanent you control and target permanent you don't control to their owners' hands.
Dream's Grip UInstant Choose one — • Tap target permanent. • Untap target permanent. Entwine {1} (Choose both if you pay the entwine cost.)
Broadside Bombardiers 2RCreature — Goblin Pirate Menace, haste Boast — Sacrifice another creature or artifact: Broadside Bombardiers deals damage equal to 2 plus the sacrificed permanent's mana value to any target. (Activate only if this creature attacked this turn and only once each turn.) 2/2
Sanctuary Blade 2Artifact — Equipment As Sanctuary Blade becomes attached to a creature, choose a color. Equipped creature gets +2/+0 and has protection from the last chosen color. Equip {3}
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