M:tG card similarity search
1UU · Legendary Creature — Merfolk Wizard
{3}: Target player mills three cards. 1/3
Name | Mana | Type | Text |
---|---|---|---|
Risk Factor | 2R | Instant | Target opponent may have Risk Factor deal 4 damage to them. If that player doesn't, you draw three cards. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) |
Splendid Genesis | GGGG | Sorcery | Shuffle all cards in the game together and deal them into three decks. The game continues with a new player. |
Elemental Augury | UBR | Enchantment | {3}: Look at the top three cards of target player's library, then put them back in any order. |
Szarekh, the Silent King | 1BBB | Legendary Artifact Creature — Necron | Flying My Will Be Done — Whenever Szarekh, the Silent King attacks, mill three cards. You may put an artifact creature card or Vehicle card from among the cards milled this way into your hand. 3/4 |
Geralf's Mindcrusher | 4UU | Creature — Zombie Horror | When Geralf's Mindcrusher enters the battlefield, target player mills five cards. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) 5/5 |
Harrowing Journey | 4B | Sorcery | Target player draws three cards and loses 3 life. |
Unexplained Vision | 4U | Sorcery | Draw three cards. Adamant — If at least three blue mana was spent to cast this spell, scry 3. |
Cephalid Coliseum | Land | {T}: Add {U}. Cephalid Coliseum deals 1 damage to you. Threshold — {U}, {T}, Sacrifice Cephalid Coliseum: Target player draws three cards, then discards three cards. Activate only if seven or more cards are in your graveyard. | |
Towering-Wave Mystic | 1U | Creature — Merfolk Wizard | Whenever Towering-Wave Mystic deals damage, target player mills that many cards. 2/1 |
The Mouth of Sauron | 3UB | Legendary Creature — Human Advisor | When The Mouth of Sauron enters the battlefield, target player mills three cards. Then amass Orcs X, where X is the number of instant and sorcery cards in that player's graveyard. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) 3/4 |