M:tG card similarity search
2RR · Legendary Creature — Dwarf Cleric
Haste Whenever Ambergris, Agent of Destruction attacks, you may discard your hand and draw two cards. If you do, Ambergris deals X damage to each opponent, where X is the number of cards you've discarded this turn. 4/3
Name | Mana | Type | Text |
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Gouged Zealot | 3R | Creature — Cyclops Berserker | Reach Delirium — Whenever Gouged Zealot attacks, if there are four or more card types among cards in your graveyard, Gouged Zealot deals 1 damage to each creature defending player controls. 4/3 |
Returned Phalanx | 1B | Creature — Zombie Soldier | Defender {1}{U}: Returned Phalanx can attack this turn as though it didn't have defender. 3/3 |
Tome of Gadwick | U | Artifact — Equipment | Whenever equipped creature deals combat damage to a player, conjure a random card from Tome of Gadwick's spellbook into your hand. Equip {1} |
Thornbow Archer | B | Creature — Elf Archer | Whenever Thornbow Archer attacks, each opponent who doesn't control an Elf loses 1 life. 1/2 |
Ethereal Valkyrie | 4WU | Creature — Spirit Angel | Flying Whenever Ethereal Valkyrie enters the battlefield or attacks, draw a card, then exile a card from your hand face down. It becomes foretold. Its foretell cost is its mana cost reduced by {2}. (On a later turn, you may cast it for its foretell cost, even if this creature has left the battlefield.) 4/4 |
Clamor Shaman | 2R | Creature — Goblin Shaman | Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) Whenever Clamor Shaman attacks, target creature an opponent controls can't block this turn. 1/1 |
Old One Eye | 5G | Legendary Creature — Tyranid | Trample Other creatures you control have trample. When Old One Eye enters the battlefield, create a 5/5 green Tyranid creature token. Fast Healing — At the beginning of your precombat main phase, you may discard two cards. If you do, return Old One Eye from your graveyard to your hand. 6/6 |
Faerie Mastermind | 1U | Creature — Faerie Rogue | Flash Flying Whenever an opponent draws their second card each turn, you draw a card. {3}{U}: Each player draws a card. 2/1 |
Graveblade Marauder | 2B | Creature — Human Warrior | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever Graveblade Marauder deals combat damage to a player, that player loses life equal to the number of creature cards in your graveyard. 1/4 |
Swell of Courage | 3WW | Instant | Creatures you control get +2/+2 until end of turn. Reinforce X—{X}{W}{W} ({X}{W}{W}, Discard this card: Put X +1/+1 counters on target creature.) |