M:tG card similarity search
2UR · Legendary Creature — Dwarf Cleric
Haste Whenever Ambergris, Agent of Progress attacks, you may discard your hand and draw three cards. 4/3
Name | Mana | Type | Text |
---|---|---|---|
Tezzeret's Ambition | 3UU | Sorcery | Draw three cards. If you control no artifacts, discard a card. |
Delirium Skeins | 2B | Sorcery | Each player discards three cards. |
Rix Maadi Reveler | 1R | Creature — Human Shaman | Spectacle {2}{B}{R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) When Rix Maadi Reveler enters the battlefield, discard a card, then draw a card. If Rix Maadi Reveler's spectacle cost was paid, instead discard your hand, then draw three cards. 2/2 |
Control of the Court | 1R | Sorcery | Draw four cards, then discard three cards at random. |
Goblin Lore | 1R | Sorcery | Draw four cards, then discard three cards at random. |
Smuggler's Copter | 2 | Artifact — Vehicle | Flying Whenever Smuggler's Copter attacks or blocks, you may draw a card. If you do, discard a card. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) 3/3 |
Sphinx of Lost Truths | 3UU | Creature — Sphinx | Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Flying When Sphinx of Lost Truths enters the battlefield, draw three cards. Then if it wasn't kicked, discard three cards. 3/5 |
Invasion of Vryn | 3U | Battle — Siege | (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Vryn enters the battlefield, draw three cards, then discard a card. |
Mental Journey | 4UU | Instant | Draw three cards. Basic landcycling {1}{U} ({1}{U}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) |
Harbor Guardian | 2WU | Creature — Gargoyle | Reach (This creature can block creatures with flying.) Whenever Harbor Guardian attacks, defending player may draw a card. 3/4 |