Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ambergris, Agent of Progress

2UR · Legendary Creature — Dwarf Cleric

Haste Whenever Ambergris, Agent of Progress attacks, you may discard your hand and draw three cards. 4/3

Similar cards

Color identity:
NameManaTypeText
Mayhem Patrol 1RCreature — Devil Warrior Menace (This creature can't be blocked except by two or more creatures.) Whenever Mayhem Patrol attacks, target creature gets +1/+0 until end of turn. Blitz {1}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) 1/2
Sylvan Echoes GEnchantment Whenever you clash and win, you may draw a card. (This ability triggers after the clash ends.)
Cybermat 2Artifact Creature — Robot Skulk (This creature can't be blocked by creatures with greater power.) Whenever Cybermat attacks and isn't blocked, it gets +X/+0 until end of turn, where X is the number of attacking artifact creatures. 2/1
Goblin Heelcutter 3RCreature — Goblin Berserker Whenever Goblin Heelcutter attacks, target creature can't block this turn. Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) 3/2
Oracle of the Alpha 2UCreature — Bird Wizard Flying When Oracle of the Alpha enters the battlefield, conjure the Power Nine into your library, then shuffle. Whenever Oracle of the Alpha attacks, scry 1. 2/3
Vengeful Ancestor 2RRCreature — Spirit Dragon Flying Whenever Vengeful Ancestor enters the battlefield or attacks, goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) Whenever a goaded creature attacks, it deals 1 damage to its controller. 3/4
Blade-Tribe Berserkers 3RCreature — Human Berserker Metalcraft — When Blade-Tribe Berserkers enters the battlefield, if you control three or more artifacts, Blade-Tribe Berserkers gets +3/+3 and gains haste until end of turn. 3/3
Do-It-Yourself Seraph 4WWArtifact Creature — Cyborg Angel Flying Whenever Do-It-Yourself Seraph attacks, you may search your library for an artifact card, exile it, then shuffle. Do-It-Yourself Seraph has the text box of each card exiled with Do-It-Yourself Seraph in addition to its own. 4/4
Kessig Naturalist RGCreature — Human Werewolf Whenever Kessig Naturalist attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 2/2
Endless Atlas 2Artifact {2}, {T}: Draw a card. Activate only if you control three or more lands with the same name.
Page 77