Card Codex

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17 May 2024: Card library updated.

Ambitious Assault

2R · Instant

Creatures you control get +2/+0 until end of turn. If you control a modified creature, draw a card. (Equipment, Auras you control, and counters are modifications.)

Similar cards

Color identity:
NameManaTypeText
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Marauding Knight 2BBCreature — Phyrexian Zombie Knight Protection from white Marauding Knight gets +1/+1 for each Plains your opponents control. 2/2
Snorting Gahr 2GGCreature — Rhino Beast Whenever Snorting Gahr becomes blocked, it gets +2/+2 until end of turn. 3/3
Greater Stone Spirit 4RRCreature — Elemental Spirit Greater Stone Spirit can't be blocked by creatures with flying. {2}{R}: Until end of turn, target creature gets +0/+2 and gains "{R}: This creature gets +1/+0 until end of turn." 4/4
Inaction Injunction 1USorcery Detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) Draw a card.
Angelic Page 1WCreature — Angel Spirit Flying {T}: Target attacking or blocking creature gets +1/+1 until end of turn. 1/1
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Armor of Faith WEnchantment — Aura Enchant creature Enchanted creature gets +1/+1. {W}: Enchanted creature gets +0/+1 until end of turn.
Holy Armor WEnchantment — Aura Enchant creature Enchanted creature gets +0/+2. {W}: Enchanted creature gets +0/+1 until end of turn.
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