M:tG card similarity search
3G · Creature — Dragon Barbarian
Ambitious Dragonborn enters the battlefield with X +1/+1 counters on it, where X is the greatest power among creatures you control and creature cards in your graveyard. 0/0
Name | Mana | Type | Text |
---|---|---|---|
Fall of the Impostor | 1GW | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Put a +1/+1 counter on up to one target creature. III — Exile a creature with the greatest power among creatures target opponent controls. |
The Flesh Is Weak | 2WUB | Enchantment | When The Flesh Is Weak enters the battlefield, put a +1/+1 counter on each creature you control. Creatures you control with +1/+1 counters on them are artifacts in addition to their other types. Nonartifact creatures get -1/-1. |
Skitter of Lizards | R | Creature — Lizard | Multikicker {1}{R} (You may pay an additional {1}{R} any number of times as you cast this spell.) Haste Skitter of Lizards enters the battlefield with a +1/+1 counter on it for each time it was kicked. 1/1 |
Word of Binding | XBB | Sorcery | Tap X target creatures. |
Killing Wave | XB | Sorcery | For each creature, its controller sacrifices it unless they pay X life. |
Oracle of Nectars | 2G/W | Creature — Elf Cleric | {X}, {T}: You gain X life. 2/2 |
Spike Worker | 2G | Creature — Spike | Spike Worker enters the battlefield with two +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Worker: Put a +1/+1 counter on target creature. 0/0 |
Garna, the Bloodflame | 3BR | Legendary Creature — Human Warrior | Flash When Garna, the Bloodflame enters the battlefield, return to your hand all creature cards in your graveyard that were put there from anywhere this turn. Other creatures you control have haste. 3/3 |
Ancient Imperiosaur | 5GG | Creature — Dinosaur | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Trample, ward {2} Ancient Imperiosaur enters the battlefield with two +1/+1 counters on it for each creature that convoked it. 6/6 |
Oran-Rief Ooze | 2G | Creature — Ooze | When Oran-Rief Ooze enters the battlefield, put a +1/+1 counter on target creature you control. Whenever Oran-Rief Ooze attacks, put a +1/+1 counter on each attacking creature with a +1/+1 counter on it. 2/2 |