M:tG card similarity search
2G · Instant
Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature an opponent controls.
Name | Mana | Type | Text |
---|---|---|---|
Feline Sovereign | 2G | Creature — Cat | Other Cats you control get +1/+1 and have protection from Dogs. Whenever one or more Cats you control deal combat damage to a player, destroy up to one target artifact or enchantment that player controls. 2/3 |
Selesnya Guildmage | G/WG/W | Creature — Elf Wizard | {3}{G}: Create a 1/1 green Saproling creature token. {3}{W}: Creatures you control get +1/+1 until end of turn. 2/2 |
Plasma Jockey | 3R | Creature — Viashino Warrior | Whenever Plasma Jockey attacks, target creature an opponent controls can't block this turn. Blitz {2}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) 3/1 |
Disrupt Decorum | 2RR | Sorcery | Goad all creatures you don't control. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) |
Sovereign Okinec Ahau | 2GW | Legendary Creature — Cat Noble | Ward {2} Whenever Sovereign Okinec Ahau attacks, for each creature you control with power greater than that creature's base power, put a number of +1/+1 counters on that creature equal to the difference. 3/4 |
Leonin Battlemage | 3W | Creature — Cat Wizard | {T}: Target creature gets +1/+1 until end of turn. Whenever you cast a spell, you may untap Leonin Battlemage. 2/3 |
Vicious Kavu | 1BR | Creature — Kavu | Whenever Vicious Kavu attacks, it gets +2/+0 until end of turn. 2/2 |
Form a Posse | XRW | Sorcery | Create X 1/1 red Mercenary creature tokens with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." |
Vermiculos | 4B | Creature — Horror | Whenever an artifact enters the battlefield, Vermiculos gets +4/+4 until end of turn. 1/1 |
Mind Carver | B | Artifact — Equipment | When Mind Carver enters the battlefield, attach it to target creature you control. Equipped creature gets +1/+0. It gets +3/+1 instead as long as an opponent has eight or more cards in their graveyard. Equip {2}{B} |