Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Aminatou's Augury

6UU · Sorcery

Exile the top eight cards of your library. You may put a land card from among them onto the battlefield. Until end of turn, for each nonland card type, you may cast a spell of that type from among the exiled cards without paying its mana cost.

Similar cards

Color identity:
NameManaTypeText
Sakura-Tribe Elder 1GCreature — Snake Shaman Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. 1/1
Silverglade Pathfinder 1GCreature — Dryad Spellshaper {1}{G}, {T}, Discard a card: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. 1/1
Glamorous Outlaw 3UBRCreature — Vampire Rogue When Glamorous Outlaw enters the battlefield, it deals 2 damage to each opponent and you scry 2. {2}, Exile Glamorous Outlaw from your hand: Target land gains "{T}: Add {U}, {B}, or {R}" until Glamorous Outlaw is cast from exile. You may cast Glamorous Outlaw for as long as it remains exiled. 4/5
Skyshroud Ranger GCreature — Elf Ranger {T}: You may put a land card from your hand onto the battlefield. Activate only as a sorcery. 1/1
Free the Fae 1UInstant — Adventure Mill four cards. Then put an instant, sorcery, or Faerie card from among the milled cards into your hand.
Angelic Favor 3WInstant If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost. Cast this spell only during combat. Create a 4/4 white Angel creature token with flying. Exile it at the beginning of the next end step.
Inkfathom Divers 3UUCreature — Merfolk Soldier Islandwalk (This creature can't be blocked as long as defending player controls an Island.) When Inkfathom Divers enters the battlefield, look at the top four cards of your library, then put them back in any order. 3/3
Glamdring 2Legendary Artifact — Equipment Equipped creature has first strike and gets +1/+0 for each instant and sorcery card in your graveyard. Whenever equipped creature deals combat damage to a player, you may cast an instant or sorcery spell from your hand with mana value less than or equal to that damage without paying its mana cost. Equip {3}
Interdisciplinary Mascot 6UUCreature — Elemental Fractal Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Ward {3} When Interdisciplinary Mascot enters the battlefield, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order. 5/5
Callous Deceiver 2UCreature — Spirit {1}: Look at the top card of your library. {2}: Reveal the top card of your library. If it's a land card, Callous Deceiver gets +1/+0 and gains flying until end of turn. Activate only once each turn. 1/3
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