M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Delver of Secrets | U | Creature — Human Wizard | At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If an instant or sorcery card is revealed this way, transform Delver of Secrets. 1/1 |
Leave in the Dust | 3U | Instant | Return target nonland permanent to its owner's hand. Draw a card. |
Elder Pine of Jukai | 2G | Creature — Spirit | Whenever you cast a Spirit or Arcane spell, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order. Soulshift 2 (When this creature dies, you may return target Spirit card with mana value 2 or less from your graveyard to your hand.) 2/1 |
Trapmaker's Snare | 1U | Instant | Search your library for a Trap card, reveal it, put it into your hand, then shuffle. |
Filter Out | 1UU | Instant | Return all noncreature, nonland permanents to their owners' hands. |
Telepathic Spies | 2U | Creature — Human Wizard | When Telepathic Spies enters the battlefield, look at target opponent's hand. 2/2 |
Spellshift | 3U | Instant | Counter target instant or sorcery spell. Its controller reveals cards from the top of their library until they reveal an instant or sorcery card. That player may cast that card without paying its mana cost. Then the player shuffles. |
Prophecy | W | Sorcery | Reveal the top card of target opponent's library. If it's a land, you gain 1 life. Then that player shuffles. Draw a card at the beginning of the next turn's upkeep. |
Ghastly Conscription | 5BB | Sorcery | Exile all creature cards from target player's graveyard in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) |
Unlikely Meeting | 2U | Sorcery — Adventure | Search your library for a Doctor card, reveal it, put it into your hand, then shuffle. |