Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Amnesia

3UUU · Sorcery

Target player reveals their hand and discards all nonland cards.

Similar cards

Color identity:
NameManaTypeText
Gerrymandering 2GSorcery Exile all lands. Give each player a number of those cards chosen at random equal to the number of those cards the player controlled. Each player returns those cards to the battlefield under their control.
Fireflux Squad 3RCreature — Human Soldier Haste Whenever Fireflux Squad attacks, you may exile another target attacking creature you control. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield tapped and attacking and the rest on the bottom of your library in a random order. 4/3
Wormfang Behemoth 3UUCreature — Nightmare Fish Beast When Wormfang Behemoth enters the battlefield, exile all cards from your hand. When Wormfang Behemoth leaves the battlefield, return the exiled cards to their owner's hand. 5/5
The Caves of Androzani 3WEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Put two stun counters on each of up to two target tapped creatures. II, III — For each non-Saga permanent, choose a counter on it. You may put an additional counter of that kind on that permanent. IV — Search your library for a Doctor card, reveal it, put it into your hand, then shuffle.
Disposal Mummy 2WCreature — Zombie Jackal When Disposal Mummy enters the battlefield, exile target card from an opponent's graveyard. 2/3
Cultivate 2GSorcery Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Kodama's Reach 2GSorcery — Arcane Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Serum Snare 1UInstant Return target nonland permanent to its owner's hand. If that permanent had mana value 3 or less, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Seek Bolas's Counsel UBRSorcery Choose one at random — • You get an emblem with "At the beginning of your upkeep, pay {U}{B}{R}. If you don't, you lose the game." • Each player discards their hand. • Planeswalk to Pools of Becoming. (Once there, you can roll the planar die only if you're playing Planechase.) • For each opponent, exile cards from the top of their library until you exile a nonland card. You may cast those cards without paying their mana costs. • Destroy all creatures and non-Bolas planeswalkers. • You get an emblem with "You can cast nonland cards from your sideboard."
Flumph 1WCreature — Jellyfish Defender, flying Whenever Flumph is dealt damage, you and target opponent each draw a card. 0/4
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