Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Amnesia

3UUU · Sorcery

Target player reveals their hand and discards all nonland cards.

Similar cards

Color identity:
NameManaTypeText
Geralf's Mindcrusher 4UUCreature — Zombie Horror When Geralf's Mindcrusher enters the battlefield, target player mills five cards. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) 5/5
Wharf Infiltrator 1UCreature — Human Horror Skulk (This creature can't be blocked by creatures with greater power.) Whenever Wharf Infiltrator deals combat damage to a player, you may draw a card. If you do, discard a card. Whenever you discard a creature card, you may pay {2}. If you do, create a 3/2 colorless Eldrazi Horror creature token. 1/1
Boseiju Reaches Skyward 3GEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter.) I — Search your library for up to two basic Forest cards, reveal them, put them into your hand, then shuffle. II — Put up to one target land card from your graveyard on top of your library. III — Exile this Saga, then return it to the battlefield transformed under your control.
Keening Stone 6Artifact {5}, {T}: Target player mills X cards, where X is the number of cards in that player's graveyard.
Hekma Sentinels 2UCreature — Human Cleric Whenever you cycle or discard a card, Hekma Sentinels gets +1/+1 until end of turn. 2/3
Dauthi Mindripper 3BCreature — Dauthi Minion Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Dauthi Mindripper attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards. 2/1
Mindstab Thrull 1BBCreature — Thrull Whenever Mindstab Thrull attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards. 2/2
Viashino Lashclaw 1RCreature — Viashino Warrior {T}, Discard a card: Creatures you control gain haste until end of turn. 2/2
Decisions, Decisions 3USorcery Reveal the top three cards of your library, then choose a consonant. (Y counts.) Put each card that has the chosen letter in the first word of its name from among them into your hand and the rest on the bottom of your library in any order.
Govern the Guildless 5USorcery Gain control of target monocolored creature. Forecast — {1}{U}, Reveal Govern the Guildless from your hand: Target creature becomes the color or colors of your choice until end of turn. (Activate only during your upkeep and only once each turn.)
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