M:tG card similarity search
1R · Enchantment
{1}, Discard a card at random: Put a +1/+1 counter on target creature.
Name | Mana | Type | Text |
---|---|---|---|
Mind Twist | XB | Sorcery | Target player discards X cards at random. |
A-Sigardian Paladin | 1GW | Creature — Human Knight | As long as you've put one or more +1/+1 counters on a creature this turn, Sigardian Paladin has trample and lifelink. {G}{W}: Target creature you control with a +1/+1 counter on it gains trample and lifelink until end of turn. 4/3 |
Hardened Scales | G | Enchantment | If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead. |
Pyretic Charge | 4R | Sorcery | Discard your hand, then draw four cards. For each card discarded this way, creatures you control get +1/+0 until end of turn. Plot {3}{R} (You may pay {3}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) |
Rowdy Crew | 2RR | Creature — Human Pirate | Trample When Rowdy Crew enters the battlefield, draw three cards, then discard two cards at random. If two cards that share a card type are discarded this way, put two +1/+1 counters on Rowdy Crew. 3/3 |
Krovikan Sorcerer | 2U | Creature — Human Wizard | {T}, Discard a nonblack card: Draw a card. {T}, Discard a black card: Draw two cards, then discard one of them. 1/1 |
Clockwork Beast | 6 | Artifact Creature — Beast | Clockwork Beast enters the battlefield with seven +1/+0 counters on it. At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it. {X}, {T}: Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate only during your upkeep. 0/4 |
Flesh | 3BG | Sorcery | Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled. Fuse (You may cast one or both halves of this card from your hand.) |
Cunning Advisor | 3B | Creature — Human Advisor | {T}: Target opponent discards a card. Activate only during your turn, before attackers are declared. 1/1 |
Stalking Bloodsucker | 4BB | Creature — Vampire | Flying {1}{B}, Discard a card: Stalking Bloodsucker gets +2/+2 until end of turn. 4/4 |