M:tG card similarity search
3U · Creature — Salamander Pirate
When Amphin Mutineer enters the battlefield, exile up to one target non-Salamander creature. That creature's controller creates a 4/3 blue Salamander Warrior creature token. Encore {4}{U}{U} ({4}{U}{U}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 3/3
Name | Mana | Type | Text |
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Dwarven Mine | Land — Mountain | ({T}: Add {R}.) Dwarven Mine enters the battlefield tapped unless you control three or more other Mountains. When Dwarven Mine enters the battlefield untapped, create a 1/1 red Dwarf creature token. | |
Wand of the Elements | 4 | Artifact | {T}, Sacrifice an Island: Create a 2/2 blue Elemental creature token with flying. {T}, Sacrifice a Mountain: Create a 3/3 red Elemental creature token. |
Great Desert Prospector | 4W | Creature — Human Artificer | When Great Desert Prospector enters the battlefield, create a tapped Powerstone token for each other creature you control. (The tokens are artifacts with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") 3/2 |
Biomathematician | 1GU | Creature — Human Wizard | When Biomathematician enters the battlefield, create a 0/0 green and blue Fractal creature token. Put a +1/+1 counter on each Fractal you control. 2/2 |
Oversimplify | 3GU | Sorcery | Exile all creatures. Each player creates a 0/0 green and blue Fractal creature token and puts a number of +1/+1 counters on it equal to the total power of creatures they controlled that were exiled this way. |
Battery | 3G | Sorcery | Create a 3/3 green Elephant creature token. |
Blood Servitor | 3 | Artifact Creature — Construct | When Blood Servitor enters the battlefield, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") 2/2 |
Varchild's War-Riders | 1R | Creature — Human Warrior | Cumulative upkeep—Have an opponent create a 1/1 red Survivor creature token. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Trample; rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.) 3/4 |
Trumpeting Herd | 2GG | Sorcery | Create a 3/3 green Elephant creature token. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
Vitu-Ghazi Guildmage | GW | Creature — Dryad Shaman | {4}{G}{W}: Create a 3/3 green Centaur creature token. {2}{G}{W}: Populate. (Create a token that's a copy of a creature token you control.) 2/2 |