M:tG card similarity search
1W · Creature — Kithkin Rebel Scout
{4}, {T}: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle. 2/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Crater Elemental | 2R | Creature — Elemental | {R}, {T}, Sacrifice Crater Elemental: It deals 4 damage to target creature. Formidable — {2}{R}: Crater Elemental has base power 8 until end of turn. Activate only if creatures you control have total power 8 or greater. 0/6 |
| Felidar Guardian | 3W | Creature — Cat Beast | When Felidar Guardian enters the battlefield, you may exile another target permanent you control, then return that card to the battlefield under its owner's control. 1/4 |
| Aerathi Berserker | 2RRR | Creature — Human Berserker | Rampage 3 (Whenever this creature becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.) 2/4 |
| Akki War Paint | R | Enchantment — Aura | Enchant artifact or creature As long as enchanted permanent is a creature, it gets +2/+1. |
| Chop Down | 2W | Instant — Adventure | Destroy target creature with power 4 or greater. (Then exile this card. You may cast the creature later from exile.) |
| Legion's Judgment | 2W | Sorcery | Destroy target creature with power 4 or greater. |
| Smite the Monstrous | 3W | Instant | Destroy target creature with power 4 or greater. |
| Bring Down | 3W | Sorcery | Assist (Another player can pay up to {3} of this spell's cost.) Destroy target creature with power 4 or greater. |
| Vadrik, Astral Archmage | 1UR | Legendary Creature — Human Wizard | If it's neither day nor night, it becomes day as Vadrik, Astral Archmage enters the battlefield. Instant and sorcery spells you cast cost {X} less to cast, where X is Vadrik's power. Whenever day becomes night or night becomes day, put a +1/+1 counter on Vadrik. 1/2 |
| Dream's Grip | U | Instant | Choose one — • Tap target permanent. • Untap target permanent. Entwine {1} (Choose both if you pay the entwine cost.) |