M:tG card similarity search
2W · Creature — Kithkin Rebel
Amrou Seekers can't be blocked except by artifact creatures and/or white creatures. 2/2
Name | Mana | Type | Text |
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Slicer, Hired Muscle | 4R | Legendary Artifact Creature — Robot | More Than Meets the Eye {2}{R} (You may cast this card converted for {2}{R}.) Double strike, haste At the beginning of each opponent's upkeep, you may have that player gain control of Slicer until end of turn. If you do, untap Slicer, goad it, and it can't be sacrificed this turn. If you don't, convert it. 3/4 |
Seismic Shift | 3R | Sorcery | Destroy target land. Up to two target creatures can't block this turn. |
Blindblast | 2R | Instant | Blindblast deals 1 damage to target creature. That creature can't block this turn. Draw a card. |
Clown Extruder | Artifact — Attraction | Visit — Create a 1/1 white Clown Robot artifact creature token. | |
You Come to a River | 1U | Instant | Choose one — • Fight the Current — Return target nonland permanent to its owner's hand. • Find a Crossing — Target creature gets +1/+0 until end of turn and can't be blocked this turn. |
Magic Missile | 1RR | Sorcery | This spell can't be countered. Magic Missile deals 3 damage divided as you choose among one, two, or three targets. |
Indoctrination Attendant | 3W | Creature — Phyrexian Cleric | Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) When Indoctrination Attendant enters the battlefield, you may return another permanent you control to its owner's hand. If you do, create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can't block." 3/4 |
Last March of the Ents | 6GG | Sorcery | This spell can't be countered. Draw cards equal to the greatest toughness among creatures you control, then put any number of creature cards from your hand onto the battlefield. |
Mythos of Vadrok | 2RR | Sorcery | Mythos of Vadrok deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers. If {W}{U} was spent to cast this spell, until your next turn, those permanents can't attack or block and their activated abilities can't be activated. |
Abyssal Persecutor | 2BB | Creature — Demon | Flying, trample You can't win the game and your opponents can't lose the game. 6/6 |