Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Amulet of Quoz

6 · Artifact

Remove Amulet of Quoz from your deck before playing if you're not playing for ante. {T}, Sacrifice Amulet of Quoz: Target opponent may ante the top card of their library. If they don't, you flip a coin. If you win the flip, that player loses the game. If you lose the flip, you lose the game. Activate only during your upkeep.

Similar cards

Color identity:
NameManaTypeText
Squee's Revenge 1URSorcery Choose a number. Flip a coin that many times or until you lose a flip, whichever comes first. If you win all the flips, draw two cards for each flip.
Dumb Ass 2RCreature — Donkey Barbarian At the beginning of your upkeep, flip a coin. If you lose the flip, target opponent chooses whether Dumb Ass attacks this turn. 3.5/2
Goblin Archaeologist 1RCreature — Goblin Artificer {R}, {T}: Flip a coin. If you win the flip, destroy target artifact and untap Goblin Archaeologist. If you lose the flip, sacrifice Goblin Archaeologist. 1/2
Volatile Rig 4Artifact Creature — Construct Trample Volatile Rig attacks each combat if able. Whenever Volatile Rig is dealt damage, flip a coin. If you lose the flip, sacrifice Volatile Rig. When Volatile Rig dies, flip a coin. If you lose the flip, it deals 4 damage to each creature and each player. 4/4
Yurlok of Scorch Thrash 1BRGLegendary Creature — Viashino Shaman Vigilance A player losing unspent mana causes that player to lose that much life. {1}, {T}: Each player adds {B}{R}{G}. 4/4
Prying Questions 2BSorcery Target opponent loses 3 life and puts a card from their hand on top of their library.
Fiery Gambit 2RSorcery Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, Fiery Gambit has no effect. If you win one or more flips, Fiery Gambit deals 3 damage to target creature. If you win two or more flips, Fiery Gambit deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control.
Game of Chaos RRRSorcery Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip.
Mana Screw 1Artifact {1}: Flip a coin. If you win the flip, add {C}{C}. Activate only as an instant.
Crazed Firecat 5RRCreature — Elemental Cat When Crazed Firecat enters the battlefield, flip a coin until you lose a flip. Put a +1/+1 counter on Crazed Firecat for each flip you won. 4/4
Page 2