Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Amulet of Unmaking

5 · Artifact

{5}, {T}, Exile Amulet of Unmaking: Exile target artifact, creature, or land. Activate only as a sorcery.

Similar cards

Color identity:
NameManaTypeText
Dimensional Breach 5WWSorcery Exile all permanents. For as long as any of those cards remain exiled, at the beginning of each player's upkeep, that player returns one of the exiled cards they own to the battlefield.
Pillar of Light 2WInstant Exile target creature with toughness 4 or greater.
Mimic Vat 3Artifact Imprint — Whenever a nontoken creature dies, you may exile that card. If you do, return each other card exiled with Mimic Vat to its owner's graveyard. {3}, {T}: Create a token that's a copy of a card exiled with Mimic Vat. It gains haste. Exile it at the beginning of the next end step.
Grafted Butcher 1BCreature — Phyrexian Samurai When Grafted Butcher enters the battlefield, Phyrexians you control gain menace until end of turn. Other Phyrexians you control get +1/+1. {3}{B}, Sacrifice an artifact or creature: Return Grafted Butcher from your graveyard to the battlefield. Activate only as a sorcery. 2/2
Mortiphobia 1BBEnchantment {1}{B}, Discard a card: Exile target card from a graveyard. {1}{B}, Sacrifice Mortiphobia: Exile target card from a graveyard.
A-Haywire Mite 1Artifact Creature — Insect When Haywire Mite dies, you gain 3 life. {G}, Sacrifice Haywire Mite: Exile target noncreature artifact or noncreature enchantment. 1/2
Crumble to Dust 3RSorcery Devoid (This card has no color.) Exile target nonbasic land. Search its controller's graveyard, hand, and library for any number of cards with the same name as that land and exile them. Then that player shuffles.
Cybermen Squadron 7Artifact Creature — Cyberman Nonlegendary artifact creatures you control have myriad. (Whenever a creature with myriad attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) 5/5
Mystical Tether 2WEnchantment You may cast Mystical Tether as though it had flash if you pay {2} more to cast it. When Mystical Tether enters the battlefield, exile target artifact or creature an opponent controls until Mystical Tether leaves the battlefield.
Consulate Crackdown 3WWEnchantment When Consulate Crackdown enters the battlefield, exile all artifacts your opponents control until Consulate Crackdown leaves the battlefield.
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