Card Codex

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17 May 2024: Card library updated.

An-Havva Constable

1GG · Creature — Human

An-Havva Constable's toughness is equal to 1 plus the number of green creatures on the battlefield. 2/1+*

Similar cards

Color identity:
NameManaTypeText
Audience with Trostani 2GSorcery Create a 0/1 green Plant creature token, then draw cards equal to the number of differently named creature tokens you control.
Setessan Petitioner 1GGCreature — Human Druid When Setessan Petitioner enters the battlefield, you gain life equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) 2/2
Sewer Nemesis 3BCreature — Horror As Sewer Nemesis enters the battlefield, choose a player. Sewer Nemesis's power and toughness are each equal to the number of cards in the chosen player's graveyard. Whenever the chosen player casts a spell, that player mills a card. */*
Ulvenwald Hydra 4GGCreature — Hydra Reach Ulvenwald Hydra's power and toughness are each equal to the number of lands you control. When Ulvenwald Hydra enters the battlefield, you may search your library for a land card, put it onto the battlefield tapped, then shuffle. */*
Ground Assault RGSorcery Ground Assault deals damage to target creature equal to the number of lands you control.
Rumbling Rockslide 3RSorcery Rumbling Rockslide deals damage to target creature equal to the number of lands you control.
Stonefury 3RRInstant Stonefury deals damage to target creature equal to the number of lands you control.
Struggle 2RInstant Struggle deals damage to target creature equal to the number of lands you control.
Ruin 1RRSorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Ruin deals damage to target creature equal to the number of lands you control.
Chameleon Spirit 3UCreature — Illusion Spirit As Chameleon Spirit enters the battlefield, choose a color. Chameleon Spirit's power and toughness are each equal to the number of permanents of the chosen color your opponents control. */*
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