M:tG card similarity search
2RR · Enchantment
As An-Zerrin Ruins enters the battlefield, choose a creature type. Creatures of the chosen type don't untap during their controllers' untap steps.
Name | Mana | Type | Text |
---|---|---|---|
Earthcraft | 1G | Enchantment | Tap an untapped creature you control: Untap target basic land. |
Captivating Vampire | 1BB | Creature — Vampire | Other Vampire creatures you control get +1/+1. Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types. 2/2 |
Frightshroud Courier | 2B | Creature — Zombie | You may choose not to untap Frightshroud Courier during your untap step. {2}{B}, {T}: Target Zombie creature gets +2/+2 and has fear for as long as Frightshroud Courier remains tapped. (It can't be blocked except by artifact creatures and/or black creatures.) 2/1 |
Everglove Courier | 2G | Creature — Elf | You may choose not to untap Everglove Courier during your untap step. {2}{G}, {T}: Target Elf creature gets +2/+2 and has trample for as long as Everglove Courier remains tapped. 2/1 |
Everything Comes to Dust | 7WWW | Sorcery | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Exile all creatures except those that share a creature type with a creature that convoked this spell, all artifacts, and all enchantments. |
Farmstead Gleaner | 3 | Artifact Creature — Scarecrow | Farmstead Gleaner doesn't untap during your untap step. {2}, {Q}: Put a +1/+1 counter on Farmstead Gleaner. ({Q} is the untap symbol.) 2/2 |
Homarid Warrior | 4U | Creature — Homarid Warrior | {U}: Homarid Warrior gains shroud until end of turn and doesn't untap during your next untap step. Tap Homarid Warrior. (A creature with shroud can't be the target of spells or abilities.) 3/3 |
Mage-Ring Responder | 7 | Artifact Creature — Golem | Mage-Ring Responder doesn't untap during your untap step. {7}: Untap Mage-Ring Responder. Whenever Mage-Ring Responder attacks, it deals 7 damage to target creature defending player controls. 7/7 |
Mesmerizing Dose | 1UU | Enchantment — Aura | Enchant creature When Mesmerizing Dose enters the battlefield, tap enchanted creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Enchanted creature doesn't untap during its controller's untap step. |
Winter's Night | RGW | World Enchantment | Whenever a player taps a snow land for mana, that player adds one mana of any type that land produced. That land doesn't untap during its controller's next untap step. |