Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Anaconda

3G · Creature — Snake

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 3/3

Similar cards

Color identity:
NameManaTypeText
Memory 4UUSorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Each player shuffles their hand and graveyard into their library, then draws seven cards.
Stone Giant 2RRCreature — Giant {T}: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step. 3/4
Architect of the Untamed 2GCreature — Elf Artificer Druid Landfall — Whenever a land enters the battlefield under your control, you get {E} (an energy counter). Pay {E}{E}{E}{E}{E}{E}{E}{E}: Create a 6/6 colorless Beast artifact creature token. 2/3
Shield of Duty and Reason WEnchantment — Aura Enchant creature Enchanted creature has protection from green and from blue.
Crimson Roc 4RCreature — Bird Flying Whenever Crimson Roc blocks a creature without flying, Crimson Roc gets +1/+0 and gains first strike until end of turn. 2/2
Guiltfeeder 3BBCreature — Horror Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever Guiltfeeder attacks and isn't blocked, defending player loses 1 life for each card in their graveyard. 0/4
Greater Werewolf 4BCreature — Werewolf At end of combat, put a -0/-2 counter on each creature blocking or blocked by Greater Werewolf. 2/4
Storm the Citadel 4GSorcery Until end of turn, creatures you control get +2/+2 and gain "Whenever this creature deals combat damage to a player or planeswalker, destroy target artifact or enchantment defending player controls."
Boompile 4Artifact {T}: Flip a coin. If you win the flip, destroy all nonland permanents.
The Curse of Fenric 2GWEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — For each player, destroy up to one target creature that player controls. For each creature destroyed this way, its controller creates a 3/3 green Mutant creature token with deathtouch. II — Target nontoken creature becomes a 6/6 legendary Horror creature named Fenric and loses all abilities. III — Target Mutant fights another target creature named Fenric.
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