Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Anarchy

2RR · Sorcery

Destroy all white permanents.

Similar cards

Color identity:
NameManaTypeText
Warping Wurm 2GUCreature — Wurm Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) At the beginning of your upkeep, Warping Wurm phases out unless you pay {2}{G}{U}. Whenever Warping Wurm phases in, put a +1/+1 counter on it. 1/1
Lost Order of Jarkeld 2WWCreature — Human Knight As Lost Order of Jarkeld enters the battlefield, choose an opponent. Lost Order of Jarkeld's power and toughness are each equal to 1 plus the number of creatures the chosen player controls. 1+*/1+*
Warden of the First Tree GCreature — Human {1}{W/B}: Warden of the First Tree becomes a Human Warrior with base power and toughness 3/3. {2}{W/B}{W/B}: If Warden of the First Tree is a Warrior, it becomes a Human Spirit Warrior with trample and lifelink. {3}{W/B}{W/B}{W/B}: If Warden of the First Tree is a Spirit, put five +1/+1 counters on it. 1/1
Unified Strike WInstant Exile target attacking creature if its power is less than or equal to the number of Soldiers on the battlefield.
Righteous Valkyrie 2WCreature — Angel Cleric Flying Whenever another Angel or Cleric enters the battlefield under your control, you gain life equal to that creature's toughness. As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2. 2/4
Forced Fruition 4UUEnchantment Whenever an opponent casts a spell, that player draws seven cards.
Zombie Cutthroat 3BBCreature — Zombie Morph—Pay 5 life. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/4
Animal Sanctuary Land {T}: Add {C}. {2}, {T}: Put a +1/+1 counter on target Bird, Cat, Dog, Goat, Ox, or Snake.
Myojin of Night's Reach 5BBBLegendary Creature — Spirit Myojin of Night's Reach enters the battlefield with a divinity counter on it if you cast it from your hand. Myojin of Night's Reach has indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Night's Reach: Each opponent discards their hand. 5/2
Vampire Warlord 4BCreature — Vampire Warrior Sacrifice another creature: Regenerate Vampire Warlord. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) 4/2
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