Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Anarchy

2RR · Sorcery

Destroy all white permanents.

Similar cards

Color identity:
NameManaTypeText
Mine Bearer 2WCreature — Human Soldier {T}, Sacrifice Mine Bearer: Destroy target attacking creature. 1/1
Icatian Town 5WSorcery Create four 1/1 white Citizen creature tokens.
Plague Spores 4BRSorcery Destroy target nonblack creature and target land. They can't be regenerated.
Coati Scavenger 2GCreature — Raccoon Descend 4 — When Coati Scavenger enters the battlefield, if there are four or more permanent cards in your graveyard, return target permanent card from your graveyard to your hand. 3/2
Historian's Boon 3WEnchantment Whenever Historian's Boon or another nontoken enchantment enters the battlefield under your control, create a 1/1 white Soldier creature token. Whenever the final chapter ability of a Saga you control triggers, create a 4/4 white Angel creature token with flying and vigilance.
Cleansing Ray 1WSorcery Choose one — • Destroy target Vampire. • Destroy target enchantment.
Ogre Gatecrasher 3RCreature — Ogre Rogue When Ogre Gatecrasher enters the battlefield, destroy target creature with defender. 3/3
Minamo, School at Water's Edge Legendary Land {T}: Add {U}. {U}, {T}: Untap target legendary permanent.
Worldslayer 5Artifact — Equipment Whenever equipped creature deals combat damage to a player, destroy all permanents other than Worldslayer. Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.)
Faith's Shield WInstant Target permanent you control gains protection from the color of your choice until end of turn. Fateful hour — If you have 5 or less life, instead you and each permanent you control gain protection from the color of your choice until end of turn.
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