Card Codex

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17 May 2024: Card library updated.

Ancestor's Chosen

5WW · Creature — Human Cleric

First strike (This creature deals combat damage before creatures without first strike.) When Ancestor's Chosen enters the battlefield, you gain 1 life for each card in your graveyard. 4/4

Similar cards

Color identity:
NameManaTypeText
Specter of the Fens 3BCreature — Specter Flying {5}{B}: Target opponent loses 2 life and you gain 2 life. 2/3
Soulflayer 4BBCreature — Demon Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) If a creature card with flying was exiled with Soulflayer's delve ability, Soulflayer has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance. 4/4
Sophic Centaur 3GCreature — Centaur Spellshaper {2}{G}{G}, {T}, Discard a card: You gain 2 life for each card in your hand. 1/1
Moonlit Wake 2WEnchantment Whenever a creature dies, you gain 1 life.
Seekers' Squire 1BCreature — Human Scout When Seekers' Squire enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 1/2
Chromanticore WUBRGEnchantment Creature — Manticore Bestow {2}{W}{U}{B}{R}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Flying, first strike, vigilance, trample, lifelink Enchanted creature gets +4/+4 and has flying, first strike, vigilance, trample, and lifelink. 4/4
Radiant Smite 1WInstant Destroy target creature with power 4 or greater. If you weren't the starting player, you gain 4 life. Cycling {W} When you cycle Radiant Smite, if you weren't the starting player, you gain 2 life.
Blighted Steppe Land {T}: Add {C}. {3}{W}, {T}, Sacrifice Blighted Steppe: You gain 2 life for each creature you control.
Okiba Reckoner Raid BEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter.) I, II — Each opponent loses 1 life and you gain 1 life. III — Exile this Saga, then return it to the battlefield transformed under your control.
Éowyn, Shieldmaiden 2URWLegendary Creature — Human Knight First strike At the beginning of combat on your turn, if another Human entered the battlefield under your control this turn, create two 2/2 red Human Knight creature tokens with trample and haste. Then if you control six or more Humans, draw a card. 5/4
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