M:tG card similarity search
1W · Artifact — Equipment
When Ancestral Blade enters the battlefield, create a 1/1 white Soldier creature token, then attach Ancestral Blade to it. Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Name | Mana | Type | Text |
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Detective of the Month | 2U | Creature — Human Detective | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) As long as you have the city's blessing, Detectives you control can't be blocked. Whenever you draw your second card each turn, create a 2/2 white and blue Detective creature token. 2/3 |
Birth of the Imperium | 2WUB | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 2/2 white Astartes Warrior creature token with vigilance for each opponent you have. II — Each opponent sacrifices a creature. III — Draw two cards for each opponent who controls fewer creatures than you. |
Leyline of the Meek | 2WW | Enchantment | If Leyline of the Meek is in your opening hand, you may begin the game with it on the battlefield. Creature tokens get +1/+1. |
Veteran Armorsmith | WW | Creature — Human Soldier | Other Soldier creatures you control get +0/+1. 2/3 |
Veteran Swordsmith | 2W | Creature — Human Soldier | Other Soldier creatures you control get +1/+0. 3/2 |
Crow Storm | 2U | Sorcery | Create a 1/2 blue Bird creature token with flying named Storm Crow. Storm (When you cast this spell, copy it for each spell cast before it this turn.) |
Spirit Cairn | 2W | Enchantment | Whenever a player discards a card, you may pay {W}. If you do, create a 1/1 white Spirit creature token with flying. |
Extricator of Flesh | Creature — Eldrazi Horror | Eldrazi you control have vigilance. {2}, {T}, Sacrifice a non-Eldrazi creature: Create a 3/2 colorless Eldrazi Horror creature token. 3/5 | |
Descend upon the Sinful | 4WW | Sorcery | Exile all creatures. Delirium — Create a 4/4 white Angel creature token with flying if there are four or more card types among cards in your graveyard. |
Dwarven Mine | Land — Mountain | ({T}: Add {R}.) Dwarven Mine enters the battlefield tapped unless you control three or more other Mountains. When Dwarven Mine enters the battlefield untapped, create a 1/1 red Dwarf creature token. |