M:tG card similarity search
1U · Enchantment
Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Ancestral Knowledge enters the battlefield, look at the top ten cards of your library, then exile any number of them and put the rest back on top of your library in any order. When Ancestral Knowledge leaves the battlefield, shuffle your library.
| Name | Mana | Type | Text |
|---|---|---|---|
| Diamond City | Land | Diamond City enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) {T}: Add {C}. {T}: Move a shield counter from Diamond City onto target creature. Activate only if two or more creatures entered the battlefield under your control this turn. | |
| Alpine Meadow | Snow Land — Mountain Plains | ({T}: Add {R} or {W}.) Alpine Meadow enters the battlefield tapped. | |
| Arctic Treeline | Snow Land — Forest Plains | ({T}: Add {G} or {W}.) Arctic Treeline enters the battlefield tapped. | |
| Contaminated Aquifer | Land — Island Swamp | ({T}: Add {U} or {B}.) Contaminated Aquifer enters the battlefield tapped. | |
| Geothermal Bog | Land — Swamp Mountain | ({T}: Add {B} or {R}.) Geothermal Bog enters the battlefield tapped. | |
| Glacial Floodplain | Snow Land — Plains Island | ({T}: Add {W} or {U}.) Glacial Floodplain enters the battlefield tapped. | |
| Haunted Mire | Land — Swamp Forest | ({T}: Add {B} or {G}.) Haunted Mire enters the battlefield tapped. | |
| Highland Forest | Snow Land — Mountain Forest | ({T}: Add {R} or {G}.) Highland Forest enters the battlefield tapped. | |
| Ice Tunnel | Snow Land — Island Swamp | ({T}: Add {U} or {B}.) Ice Tunnel enters the battlefield tapped. | |
| Idyllic Beachfront | Land — Plains Island | ({T}: Add {W} or {U}.) Idyllic Beachfront enters the battlefield tapped. |