M:tG card similarity search
4 · Artifact Creature — Golem
When Ancestral Statue enters the battlefield, return a nonland permanent you control to its owner's hand. 3/4
Name | Mana | Type | Text |
---|---|---|---|
Engineered Explosives | X | Artifact | Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) {2}, Sacrifice Engineered Explosives: Destroy each nonland permanent with mana value equal to the number of charge counters on Engineered Explosives. |
Blim, Comedic Genius | 2BR | Legendary Creature — Imp | Flying Whenever Blim, Comedic Genius deals combat damage to a player, that player gains control of target permanent you control. Then each player loses life and discards cards equal to the number of permanents they control but don't own. 4/3 |
Foreboding Steamboat | 3BB | Artifact — Vehicle | When Foreboding Steamboat enters the battlefield, each player chooses two nontoken, non-Vehicle creatures they control. Exile them until Foreboding Steamboat leaves the battlefield. Whenever Foreboding Steamboat attacks, put a card exiled with it into its owner's graveyard. If you do, investigate. Crew 2 5/7 |
Heir of the Ancient Fang | 2G | Creature — Snake Samurai | Heir of the Ancient Fang enters the battlefield with a +1/+1 counter on it if you control a modified creature. (Equipment, Auras you control, and counters are modifications.) 2/3 |
Conjured Currency | 5U | Enchantment | At the beginning of your upkeep, you may exchange control of Conjured Currency and target permanent you neither own nor control. |
Gather Specimens | 3UUU | Instant | If a creature would enter the battlefield under an opponent's control this turn, it enters the battlefield under your control instead. |
Dunland Crebain | 2B | Creature — Bird Horror | Flying When Dunland Crebain enters the battlefield, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) 1/1 |
Chain Devil | 3B | Creature — Devil | Animate Chains — When Chain Devil enters the battlefield, each player sacrifices a nontoken creature. 4/2 |
Cathartic Operation | 3UB | Instant | Return up to two target creature cards from your graveyard to your hand, then seek two noncreature, nonland cards. |
Village Bell-Ringer | 2W | Creature — Human Scout | Flash (You may cast this spell any time you could cast an instant.) When Village Bell-Ringer enters the battlefield, untap all creatures you control. 1/4 |