Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ancestral Tribute

5WW · Sorcery

You gain 2 life for each card in your graveyard. Flashback {9}{W}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Similar cards

Color identity:
NameManaTypeText
Saiba Syphoner 2UUCreature — Human Ninja Flash This spell costs {2} less to cast if there are no instant or sorcery cards in your hand. When Saiba Syphoner enters the battlefield, return target instant or sorcery card from your graveyard to your hand. If Saiba Syphoner would die, shuffle it into your library instead. 2/2
Knight of the Pilgrim's Road 2WCreature — Human Knight Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) 3/2
Bogardan Lancer 1RCreature — Human Knight Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) 1/1
Jailbreak 1WSorcery Return target permanent card in an opponent's graveyard to the battlefield under their control. When that permanent enters the battlefield, return up to one target permanent card with equal or lesser mana value from your graveyard to the battlefield.
Shell Skulkin 4Artifact Creature — Scarecrow {3}: Target blue creature gains shroud until end of turn. (It can't be the target of spells or abilities.) 3/2
Hollow Marauder 6BCreature — Specter Rogue This spell costs {1} less to cast for each creature card in your graveyard. Flying When Hollow Marauder enters the battlefield, any number of target opponents each discard a card. For each of those opponents who didn't discard a card with mana value 4 or greater, draw a card. 4/2
Death's Approach BEnchantment — Aura Enchant creature Enchanted creature gets -X/-X, where X is the number of creature cards in its controller's graveyard.
Danse Macabre 3BBSorcery Each player sacrifices a nontoken creature. Roll a d20 and add the toughness of the creature you sacrificed this way. 1—14 | Return a creature card put into a graveyard this way to the battlefield under your control. 15+ | Return up to two creature cards put into graveyards this way to the battlefield under your control.
Second Chance 2UEnchantment At the beginning of your upkeep, if you have 5 or less life, sacrifice Second Chance and take an extra turn after this one.
Park Re-Entry 3WWSorcery Return up to two target creature cards that each have a hat and/or mana value 3 or less from your graveyard to the battlefield.
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