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17 May 2024: Card library updated.

Ancestral Vengeance

BB · Enchantment — Aura

Enchant creature When Ancestral Vengeance enters the battlefield, put a +1/+1 counter on target creature you control. Enchanted creature gets -1/-1.

Similar cards

Color identity:
NameManaTypeText
Sphinx of Magosi 3UUUCreature — Sphinx Flying {2}{U}: Draw a card, then put a +1/+1 counter on Sphinx of Magosi. 6/6
Sculpted Perfection 2WBEnchantment When Sculpted Perfection enters the battlefield, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) Phyrexians you control get +1/+1.
Vampire Scrivener 4BCreature — Vampire Warlock Flying Whenever you gain life during your turn, put a +1/+1 counter on Vampire Scrivener. Whenever you lose life during your turn, put a +1/+1 counter on Vampire Scrivener. 2/2
Havengul Vampire 3RCreature — Vampire Whenever Havengul Vampire deals combat damage to a player, put a +1/+1 counter on it. Whenever another creature dies, put a +1/+1 counter on Havengul Vampire. 2/2
Strong Back 2GEnchantment — Aura Enchant creature Equip abilities you activate that target enchanted creature cost {3} less to activate. Aura spells you cast that target enchanted creature cost {3} less to cast. Enchanted creature gets +2/+2 for each Aura and Equipment attached to it.
Filigree Vector 3WArtifact Creature — Phyrexian Construct When Filigree Vector enters the battlefield, put a +1/+1 counter on each of any number of target creatures and a charge counter on each of any number of target artifacts. {1}, {T}, Sacrifice another artifact: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 1/1
Bloodbond Vampire 2BBCreature — Vampire Shaman Ally Whenever you gain life, put a +1/+1 counter on Bloodbond Vampire. 3/3
Placid Rottentail GCreature — Fungus Rabbit Vigilance {2}{G}, Exile Placid Rottentail from your graveyard: Put two +1/+1 counters on target creature. Activate only as a sorcery. 1/1
Storm the Seedcore 2GGSorcery Distribute four +1/+1 counters among up to four target creatures you control. Creatures you control gain vigilance and trample until end of turn.
Street Savvy GEnchantment — Aura Enchant creature Enchanted creature gets +0/+2 and can block creatures with landwalk abilities as though they didn't have those abilities.
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