Card Codex

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17 May 2024: Card library updated.

Ancestral Vision

· Sorcery

Suspend 4—{U} (Rather than cast this card from your hand, pay {U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Target player draws three cards.

Similar cards

Color identity:
NameManaTypeText
Splendid Genesis GGGGSorcery Shuffle all cards in the game together and deal them into three decks. The game continues with a new player.
Jace's Triumph 2USorcery Draw two cards. If you control a Jace planeswalker, draw three cards instead.
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Quiet Speculation 1USorcery Search target player's library for up to three cards with flashback and put them into that player's graveyard. Then the player shuffles.
Standstill 1UEnchantment When a player casts a spell, sacrifice Standstill. If you do, each of that player's opponents draws three cards.
Great Intelligence's Plan 4UBSorcery Draw three cards. Then target opponent faces a villainous choice — They discard three cards, or you may cast a spell from your hand without paying its mana cost.
Returned Reveler 1BCreature — Zombie Satyr When Returned Reveler dies, each player mills three cards. 1/3
Necromancer's Assistant 2BCreature — Zombie When Necromancer's Assistant enters the battlefield, mill three cards. 3/1
Hatching Plans 1UEnchantment When Hatching Plans is put into a graveyard from the battlefield, draw three cards.
Ancestral Reminiscence 3USorcery Draw three cards, then discard a card.
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